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332. Digital Narratives and Gaming for Teaching Language and Literature

Friday, 6 January, 3:30–4:45 p.m., Aspen, Sheraton

Program arranged by the MLA Committee on Information Technology and the American Council on the Teaching of Foreign Languages

Presiding: Barbara Lafford, Arizona State Univ.

1. "Narrative Expression and Scientific Method in Online Gaming Worlds," Steven Thorne, Portland State Univ.

2. "Designing Narratives: A Framework for Digital Game-Mediated L2 Literacies Development," Jonathon Reinhardt, Univ. of Arizona; Julie Sykes, Univ. of New Mexico, Albuquerque

3. "Close Playing, Paired Playing: A Practicum," Edmond Chang, Univ. of Washington, Seattle; Timothy Welsh, Loyola Univ., New Orleans

Responding: Dave McAlpine, Univ. of Arkansas, Little Rock


  • Genre, Theory, Method – Electronic Technology (Teaching, Research, and Theory)

  • Teaching – General

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